PROJ-H402
Description: In science, it is important to have several datasets with different configurations to understand the limitations and benefits of the researchers' method. In our lab, we deal often with light fields (i.e., a data format/specification that represents a scene) which are composed of numerous viewpoints of a scene that make them difficult to capture. Therefore, 3D softwares as Blender are used to produce synthetic datasets but generating manually different light fields is time-consuming. In this project, we propose to develop a script that generates randomly a light field based on a dataset of objects and textures. The software must be able to load meshes and textures from a collection, place the objects randomly or with a certain "human coherence", change their light behaviors, and render the light field.
Contact the project supervisor for more details.
Programming language: C++, knowledge in graphics libraries as OpenGL is preferred
Supervisor: Armand Losfeld, armand.losfeld@ulb.be
Director: Mehrdad Teratani, mehrdad.teratani@ulb.be